Here's a collection of all the sites talking about The Maker's Eden. If you find one that's not listed, please leave a comment and I'll add it to this post. ^.^
- http://indiestatik.com/2013/06/04/all-t ... ion-comic/
Just chock-a-block with buzzwords and sleek ‘coolness’ that drives many of my insides into whirring and giddy delights. Even I’m at it now, but hopefully, you get the point. The Maker’s Eden is oozing in style and content, and, quite unusually, it’s a first-person point-and-click adventure that’s stylized as a motion comic. RipTen
- http://www.ripten.com/2013/06/04/the-ma ... ames-eh85/
The CSS of the page hasn't been loading for me so here's an excerpt:
Anybody interested in a first-person adventure game done up in motion comic style with a 1930’s retro-futurism aesthetic? Excellent, because The Maker’s Eden is exactly that. Being developed by Screwy Lightbulb, the game is a noir mystery that includes a “rich history and socio-political commentary.” The oil painting visuals look fantastic as well.
(That site is also pulled from a bunch of other feed sites so the same article is popping up a lot all over the place)NeoGaf
You'll have to search the text for The Maker's Eden - it's a long thread;
Fans of Point & Clicks shouldn't be disappointed. This one is a hand painted first person adventure game, presented in a style of a motion comic, with some perspective tricks used to create depth and immersion. Check out the cool lookin' interactive art.Just Adventure
We're on the front page, as a 'featured article' that pops up around the site - http://justadventure.com/news/1354/the-maker's-eden
- and in their Upcoming Releases section - http://justadventure.com/article/443/up ... -game-info
- AND on the forums under The Next Big Thing - http://justadventure.com/forums/posts.asp?t=26111
- http://www.gamingonlinux.com/articles/t ... nture.2061
Currently an article on the front page submitted by Rusty, but we're expecting coverage from the Gaming On Linux team too.Nivel Oculto
Líneas de texto y diálogos infinitos, paneles de cómic…¿se os ocurre algo más bonito en esta vida?
(Which roughly translates to - 'lines of text and infinite dialogue, comic panels... can you think of anything more beautiful in life?')Adventure Gamers
Entered onto their games database - http://www.adventuregamers.com/games/view/24717
And covered in a news article - http://www.adventuregamers.com/news/view/24730IGM
- http://www.indiegamemag.com/trailer-thu ... -trailers/
Our trailer included in 'Trailer Thursday'. Yay!MTV
- http://multiplayerblog.mtv.com/2013/07/ ... eden-demo/
What immediately struck me about "The Maker's Eden," though, was its visual style. The game is made in Unity which has perfectly serviceable 3D effects, but its colors, art direction, and two-dimensional character models make the game feel like a shadowbox comic strip panel. It's a neat effect that compliments the first-person perspective and point-and-click mechanics well.Rock, Paper Shotgun
Speaking of which, I also really like the way the game's mouse cursor behaves: tooltips describe any object you hover over, and the cursor turns yellow to signal important items or areas. It's a small thing, but it's a smart touch that shows an understanding on Screwy Lightbulb's part: adventure games are their best when I'm solving puzzles, not pixel-hunting.
The last thing I like about "The Maker's Eden" is the way its dialog and story pull the player along. And the various characters you'll meet are generous with hints and ideas, and the puzzles and story combine nicely to create forward momentum. That's not say that the puzzles are easy -- the very first one stumped me for a bit -- but, by and large, you'll know exactly what to do and will need to figure out how to do it.
- http://www.rockpapershotgun.com/2013/07 ... eden-demo/
The writing and artwork are apparently scheduled for maintenance and a final polish, but both appear sufficiently shiny to my inquisitive eyes. While it could certainly be argued that these early stages of the plot are too reliant on the much-ploughed amnesiac opening, the identity crisis at the heart of things is portrayed in a compelling fashion. It’s an elegant take on the device, at the very least, and left me hungry for more.Kotaku
- http://kotaku.com/this-is-a-first-perso ... -737979902